Запаковать папку в .xdbX: > converter -pack <путь_к_папке> -out <имя_архива>
Распаковать: > converter -unpack <путь_к_архиву>
Не рекомендуется использование архивов .xdbX для модификаций одиночной игры, потому что данный формат не предоставляет каких-либо средств для разрешения конфликтов файлов (учитывается только объект из последнего в лексикографическом порядке архива). -Ray game asset converter (Apr 27 2008) sage: converter <common-options> <format-specific-options> <input-objects>
ommon options: ro perform all the steps but do not write anything on disk fs <SPEC> use this file system specification file (default is fsconverter.ltx) out <PATH> output file name (OGF, OMF, DM and DB pack) dir <PATH> output folder name (OGF, OMF, DM and DB unpack)
GF options: ogf assume OGF format for input file(s) object save as .object file (default) skls save all motions as .skls file skl <NAME> save motion <NAME> as .skl file bones save all bones as .bones file
MF options: omf assume OMF format for input file(s) skls save all motions as .skls file (default) skl <NAME> save motion <NAME> as .skl file
M options: dm assume DM format for input file(s) object save as .object file (default) info display shader, texture and min/max scale
evel options: level assume game level format geom_raw separate sectors and terrain (default) geom_le separate continuous objects and merge fake colliders geom_le_alt merge objects more aggressively geom_maya split geometry in continuous texture-merged meshes with_lods create LOD textures for MU models as well
GG/WAV options: ogg2wav restore *.wav/*.thm in $sounds$ using *.ogg from $game_sounds$
DS/TGA options: dds2tga restore *.tga in $textures$ using *.dds from $game_textures$ with_solid convert non-transparent images as well
B options: unpack unpack game archive (expects list of file names) pack pack game archive (expects folder name) 11xx assume 1114/1154 archive format (unpack only) 2215 assume 2215 archive format (unpack only) 2945 assume 2945 archive format (unpack only) 2947ru assume release version format 2947ww assume world-wide release version format -xdb assume .xdb archive format